The dried up creek

A similar deal to the big ol’ hole in the ground, this painting is a mixture of painting over a bunch of smooshed together pieces cut out from photographs and some painting from scratch. You’ll probably see a few more of these pop out close together since it’s a method I really want to get a handle on.

It’s also really nice to be able to let go of the feeling that I should be noodling in details on everything I do.

Target_4

A big ol’ hole in the ground

So I know I have a tendency to get too caught up in details too quickly. I also know that even though I have an interest in the concept art portion of the art spectrum that I am often quick to dismiss techniques that can speed up my workflow and still result in a painting that does what it needs to.

The below painting is about 3 or 4 hours investment of time, a combination photo-montage, paint-overs and hand  painting. If I could change things I (of course) would, but I’m happy with the colours I used and I’m happy with the fact that in one evening I churned out a painting that depicts the scene and tone I wanted it to.

Target 3

Closeup of magic club lady

So I never fully decided what class this person was playing. Lute and a flute, so maybe a bard. The club and robes feel a little more druidic? But then maybe she’s a monk.

This is a cropped detail from the Bloody Quest painting, very descriptively titled Troll Fight.

Club-bard-druid-monk-fighter-details

Details of fa’uwn warrior

Another crop from the Troll Fight image, painted for Bloody Quest.

This character was the genesis of the entire painting. I had originally started out just looking to do a quick sketch of a fa’uwn warrior. As I expanded the canvas to include the gigantic troll I decided that I didn’t want to depict a fighter acting on their own as that would defeat the character of the game, being a tabletop RPG in which a group of players work together.

Fauwn-warrior-great-axe-details

Closer details of ranger

A cropped close up detail shot of the ranger in the Troll Fight piece created for Bloody Quest.

I didn’t really want to depict the ranger in a too classical way, covered in pouches, wearing leather armour and a long cloak. Originally I had the bow being wielded in a more Japanese style, wielding an asymmetrical yumi but I couldn’t nail the look. It ended up just looking like they didn’t know how to wield a bow properly.

Bloody-Quest-Ranger-Details