Environment painting, this is actually the image that made me rethink emulating photography and painting in over-exposed areas (despite the fact I actually mention that in this painting).
The look that I was going for wasn’t quite achieved, although it started to come together on the right side of the painting. Occasionally it is a struggle for me to bring the level of detail and texture into an environment painting that I’d usually apply to my character paintings.
So I never fully decided what class this person was playing. Lute and a flute, so maybe a bard. The club and robes feel a little more druidic? But then maybe she’s a monk.
This is a cropped detail from the Bloody Quest painting, very descriptively titled Troll Fight.
Another crop from the Troll Fight image, painted for Bloody Quest.
This character was the genesis of the entire painting. I had originally started out just looking to do a quick sketch of a fa’uwn warrior. As I expanded the canvas to include the gigantic troll I decided that I didn’t want to depict a fighter acting on their own as that would defeat the character of the game, being a tabletop RPG in which a group of players work together.
A cropped close up detail shot of the ranger in the Troll Fight piece created for Bloody Quest.
I didn’t really want to depict the ranger in a too classical way, covered in pouches, wearing leather armour and a long cloak. Originally I had the bow being wielded in a more Japanese style, wielding an asymmetrical yumi but I couldn’t nail the look. It ended up just looking like they didn’t know how to wield a bow properly.
Quick little doodle. From memory like, 45 minutes to an hour. Close enough to her that a few people picked up on it without having to be told. Minor victory!